The algorithms for computing a shortest path on a polyhedral surface are slow, complicated, and numerically unstable. We have developed and implemented a robust and efficient algo...
Pankaj K. Agarwal, Sariel Har-Peled, Meetesh Karia
In this paper we describe and discuss a new kernel design for geometric computation in the plane. It combines different kinds of floating-point filter techniques and a lazy eval...
Abstract. This paper proposes a method to compute the transitive closure of a union of affine relations on integer tuples. Within Presburger arithmetics, complete algorithms to com...
Anna Beletska, Denis Barthou, Wlodzimierz Bielecki...
We present a generalization of thin-plate splines for interpolation and approximation of manifold-valued data, and demonstrate its usefulness in computer graphics with several app...
Florian Steinke, Matthias Hein, Jan Peters, Bernha...
We present a framework for implementing geometric algorithms involving motion. It is written in C++ and modeled after and makes extensive use of CGAL (Computational Geometry Algor...
Leonidas J. Guibas, Menelaos I. Karavelas, Daniel ...