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MICRO
1998
IEEE
108views Hardware» more  MICRO 1998»
15 years 10 months ago
Exploiting Instruction Level Parallelism in Geometry Processing for Three Dimensional Graphics Applications
Three dimensional (3D) graphics applications have become very important workloads running on today's computer systems. A cost-effective graphics solution is to perform geomet...
Chia-Lin Yang, Barton Sano, Alvin R. Lebeck
ICCV
2009
IEEE
15 years 4 months ago
BLOGS: Balanced local and global search for non-degenerate two view epipolar geometry
This work considers the problem of estimating the epipolar geometry between two cameras without needing a prespecified set of correspondences. It is capable of resolving the epipo...
Aveek S. Brahmachari, Sudeep Sarkar
COMPGEOM
2004
ACM
15 years 10 months ago
Complete, exact, and efficient computations with cubic curves
The Bentley-Ottmann sweep-line method can be used to compute the arrangement of planar curves provided a number of geometric primitives operating on the curves are available. We d...
Arno Eigenwillig, Lutz Kettner, Elmar Schömer...
DGCI
2008
Springer
15 years 8 months ago
Gift-Wrapping Based Preimage Computation Algorithm
Based on a classical convex hull algorithm called Gift-Wrapping, the purpose of the paper is to provide a new algorithm for computing the vertices of a polytope called preimage - ...
Yan Gérard, Fabien Feschet, David Coeurjoll...
CG
2004
Springer
15 years 6 months ago
A survey of point-based techniques in computer graphics
In recent years point-based geometry has gained increasing attention as an alternative surface representation, both for efficient rendering and for flexible geometry processing of...
Leif Kobbelt, Mario Botsch