The molecular distance geometry problem can be formulated as the problem of finding an immersion in R3 of a given undirected, nonnegatively weighted graph G. In this paper, we di...
Carlile Lavor, Leo Liberti, Antonio Mucherino, Nel...
Atheoreticalframeworkisintroducedfortheperceptionofspecularsurfacegeometry.Whenanobserver moves in three-dimensional space, real scene features such as surface markings remain stat...
We present a novel variational method for the simultaneous estimation of dense scene flow and structure from stereo sequences. In contrast to existing approaches that rely on a ful...
This paper presents a method for learning 3D object templates from view labeled object images. The 3D template is defined in a joint appearance and geometry space, and is compose...
A new technique for automatically generating anisotropic quadrilateral meshes is presented in this paper. The inputs are (1) a 2D geometric domain and (2) a desired anisotropy