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» Proof and Computation in Geometry
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ITS
2010
Springer
130views Multimedia» more  ITS 2010»
15 years 11 months ago
Coordinate Geometry Learning Environment with Game-Like Properties
Mily’s World is a learning environment for coordinate geometry that has game-like properties, that is, elements of games that are engaging such as cover story, graphical represen...
Dovan Rai, Joseph E. Beck, Neil T. Heffernan
WAE
2001
223views Algorithms» more  WAE 2001»
15 years 7 months ago
An Adaptable and Extensible Geometry Kernel
Geometric algorithms are based on geometric objects such as points, lines and circles. The term Kernel refers to a collection of representations for constant-size geometric objects...
Susan Hert, Michael Hoffmann, Lutz Kettner, Sylvai...
CORR
2007
Springer
113views Education» more  CORR 2007»
15 years 6 months ago
Geometry and the complexity of matrix multiplication
We survey results in algebraic complexity theory, focusing on matrix multiplication. Our goals are (i.) to show how open questions in algebraic complexity theory are naturally pose...
J. M. Landsberg
CVPR
2009
IEEE
17 years 1 months ago
Efficient Representation of Local Geometry for Large Scale Object Retrieval
State of the art methods for image and object re- trieval exploit both appearance (via visual words) and local geometry (spatial extent, relative pose). In large scale problems,...
Michal Perdoch (Czech Technical University), Ondre...
ICCV
2009
IEEE
16 years 11 months ago
Globally Optimal Affine Epipolar Geometry from Apparent Contours
We study the problem of estimating the epipolar geometry from apparent contours of smooth curved surfaces with affine camera models. Since apparent contours are viewpoint depend...
Gang Li, Yanghai Tsin