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» Proof and Computation in Geometry
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CVPR
2008
IEEE
16 years 8 months ago
Robust fusion of dynamic shape and normal capture for high-quality reconstruction of time-varying geometry
This paper describes a new passive approach to capture time-varying scene geometry in large acquisition volumes from multi-view video. It can be applied to reconstruct complete mo...
Naveed Ahmed, Christian Theobalt, Petar Dobrev, Ha...
CGI
2006
IEEE
16 years 14 days ago
Appearance and Geometry Completion with Constrained Texture Synthesis
A novel approach for appearance and geometry completion over point-sampled geometry is presented in this paper. Based on the result of surface clustering and the given texture samp...
Chunxia Xiao, Wenting Zheng, Yongwei Miao, Yong Zh...
PG
2000
IEEE
15 years 10 months ago
Progressive Geometry Compression for Meshes
A novel progressive geometry compression scheme is presented in the paper. In this scheme a mesh is represented as a base mesh followed by some groups of vertex split operations us...
Xinguo Liu, Hujun Bao, Qunsheng Peng, Pheng-Ann He...
IEEECGIV
2009
IEEE
16 years 1 months ago
Surface Mesh Segmentation Using Local Geometry
—We present a novel algorithm to segment a 3D surface mesh into visually meaningful regions. Our approach is based on an analysis of the local geometry of vertices. In particular...
Chansophea Chuon, Sumanta Guha
ACCV
2007
Springer
16 years 18 days ago
Optimal Algorithms in Multiview Geometry
This is a survey paper summarizing recent research aimed at finding guaranteed optimal algorithms for solving problems in Multiview Geometry. Many of the traditional problems in M...
Richard I. Hartley, Fredrik Kahl