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ECOOPW
1999
Springer
15 years 11 months ago
The GOODLY Design Language for MOOD2 Metrics Collection
The GOODLY language can be used to specify the design of systems built according to the Object Oriented paradigm. It was conceived with the main purpose of facilitating the extrac...
Fernando Brito e Abreu, Luis Ochoa, Miguel Goul&at...
DAC
2010
ACM
15 years 10 months ago
Circuit modeling for practical many-core architecture design exploration
Current tools for computer architecture design lack standard support for multi- and many-core development. We propose using circuit models to describe the multiple processor archi...
Dean Truong, Bevan M. Baas
DPPI
2007
ACM
15 years 10 months ago
A study in play, pleasure and interaction design
This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and ...
Brigid M. Costello, Ernest A. Edmonds
LWA
2008
15 years 8 months ago
Capturing the needs of amateur web designers by means of examples
Many sites are created by people who lack professional training in web design. We present `SiteGuide', a tool that helps amateur web designers to decide which information wil...
Vera Hollink, Viktor de Boer, Maarten van Someren
INTERACT
2007
15 years 8 months ago
Creators, Composers and Consumers: Experiences of Designing a Digital Library
Many systems form ‘chains’ whereby developers use one system (or ‘tool’) to create another system, for use by other people. Little work within Human–Computer Interaction ...
Ann Blandford, Jeremy Gow, George Buchanan, Claire...