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CG
2005
Springer
15 years 5 months ago
A novel constrained texture mapping method based on harmonic map
In this paper, we present a novel constrained texture mapping method based on the harmonic map. We first project the surface of a 3D model on a planar domain by an angle-based-fla...
Yanwen Guo, Jin Wang, Hanqiu Sun, Xiufen Cui, Quns...
CORR
2010
Springer
207views Education» more  CORR 2010»
15 years 3 months ago
TILT: Transform Invariant Low-rank Textures
Abstract. In this paper, we show how to efficiently and effectively extract a rich class of low-rank textures in a 3D scene from 2D images despite significant distortion and warpin...
Zhengdong Zhang, Arvind Ganesh, Xiao Liang, Yi Ma
SI3D
2009
ACM
15 years 10 months ago
Human video textures
This paper describes a data-driven approach for generating photorealistic animations of human motion. Each animation sequence follows a user-choreographed path and plays continuou...
Matthew Flagg, Atsushi Nakazawa, Qiushuang Zhang, ...
CVPR
2011
IEEE
14 years 9 months ago
Projective Alignment of Range and Parallax Data
An approximately Euclidean representation of the visible scene can be obtained directly from a range, or ‘time-offlight’, camera. An uncalibrated binocular system, in contras...
Miles Hansard, Radu Horaud, Michel Amat, Seungkyu ...
ICPR
2008
IEEE
16 years 12 days ago
Face recognition based on LBP and orthogonal rank-one tensor projections
In this paper, a novel framework for face recognition based on discriminatively trained orthogonal rank-one tensor projections (ORO) and local binary pattern (LBP) is proposed. LB...
NuTao Tan, Lei Huang, Changping Liu