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CGA
2006
15 years 6 months ago
Declarative Optimization-Based Drama Management in Interactive Fiction
takes place in an abstract model, connected to therealgamebypassingmessagesbackandforth,asFigure2illustrates.ThegametellstheDMwhenplotpoints occur, and the DM tells the game when i...
Mark J. Nelson, Michael Mateas, David L. Roberts, ...
ISCA
1993
IEEE
153views Hardware» more  ISCA 1993»
15 years 10 months ago
An Adaptive Cache Coherence Protocol Optimized for Migratory Sharing
Parallel programs that use critical sections and are executed on a shared-memory multiprocessor with a writeinvalidate protocol result in invalidation actions that could be elimin...
Per Stenström, Mats Brorsson, Lars Sandberg
UAI
2001
15 years 7 months ago
The Optimal Reward Baseline for Gradient-Based Reinforcement Learning
There exist a number of reinforcement learning algorithms which learn by climbing the gradient of expected reward. Their long-run convergence has been proved, even in partially ob...
Lex Weaver, Nigel Tao
ICMAS
1998
15 years 7 months ago
How to Explore your Opponent's Strategy (almost) Optimally
This work presents a lookahead-based exploration strategy for a model-based learning agent that enables exploration of the opponent's behavior during interaction in a multi-a...
David Carmel, Shaul Markovitch
TSMC
2002
98views more  TSMC 2002»
15 years 5 months ago
The STAR automaton: expediency and optimality properties
Abstract--We present the STack ARchitecture (STAR) automaton. It is a fixed structure, multiaction, reward-penalty learning automaton, characterized by a star-shaped state transiti...
Anastasios A. Economides, Athanasios Kehagias