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CEC
2005
IEEE
16 years 3 days ago
Coevolution of neural Go players in a cultural environment
Abstract- We present experiments (co)evolving Go players based on artificial neural networks (ANNs) for a 5x5 board. ANN structure and weights are encoded in multi–chromosomal g...
Helmut A. Mayer, Peter Maier
IDEAS
2005
IEEE
113views Database» more  IDEAS 2005»
16 years 2 days ago
Fine-Granularity Access Control in 3-Tier Laboratory Information Systems
Laboratory information systems (LIMS) are used in life science research to manage complex experiments. Since LIMS systems are often shared by different research groups, powerful a...
Xueli Li, Nomair A. Naeem, Bettina Kemme
HPCC
2005
Springer
15 years 12 months ago
A Loop-Aware Search Strategy for Automated Performance Analysis
Abstract. Automated online search is a powerful technique for performance diagnosis. Such a search can change the types of experiments it performs while the program is running, mak...
Eli D. Collins, Barton P. Miller
SIGCSE
2004
ACM
112views Education» more  SIGCSE 2004»
15 years 12 months ago
Using software testing to move students from trial-and-error to reflection-in-action
Introductory computer science students rely on a trial and error approach to fixing errors and debugging for too long. Moving to a reflection in action strategy can help students ...
Stephen H. Edwards
SIGCSE
2010
ACM
150views Education» more  SIGCSE 2010»
15 years 11 months ago
Expanding the frontiers of computer science: designing a curriculum to reflect a diverse field
While the discipline of computing has evolved significantly in the past 30 years, Computer Science curricula have not as readily adapted to these changes. In response, we have rec...
Mehran Sahami, Alex Aiken, Julie Zelenski