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WOA
2003
15 years 7 months ago
An approach to the integration of peer-to-peer systems with active environments
— We adopt a form of group communication, called channeled multicast, for active rooms and other scenarios featuring strict real-time requirements, inherently unreliable communic...
Paolo Busetta, Mattia Merzi
WSC
2000
15 years 7 months ago
Modeling reality with simulation games for a cooperative learning
In this work we want to show the importance of visualization, interfaces and re-design techniques through 3D modeling, animations and VRML in the developing of the simulation game...
João Rafael Galvão, Paulo Garcia Mar...
WSC
1997
15 years 7 months ago
System Concept Development with Virtual Prototyping
Virtual prototyping with 3D drawing programs provides a means of rapidly developing system concepts and analyzing them for form, fit, logistics, human factors integration, and gen...
James C. Schaaf Jr., Faye Lynn Thompson
AAAI
1994
15 years 7 months ago
Model-Based Automated Generation of User Interfaces
1 User interface design and development for knowledgebased systems and most other types of applications is a resource-consuming activity. Thus, many attempts have been made to auto...
Angel R. Puerta, Henrik Eriksson, John H. Gennari,...
CASCON
1994
123views Education» more  CASCON 1994»
15 years 7 months ago
Integrating real-time and partial-order information in event-data displays
The events occurring in the execution of a distributed or parallel application are related by a partial, rather than a total, order. We have developed prototype software that coll...
David J. Taylor, Michael H. Coffin
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