In this paper, we present several novel strategies to improve software controlled cache utilization, so as to achieve lower power requirements for multi-media and signal processin...
This paper presents a method for evaluating multiple feature spaces while tracking, and for adjusting the set of features used to improve tracking performance. Our hypothesis is t...
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
This paper studies an adaptive clustering problem. We focus on re-clustering an object set, previously clustered, when the feature set characterizing the objects increases. We prop...
We propose, and justify, an economic theory to guide memory system design, operation, and analysis. Our theory treats memory random-access latency, and its cost per installed mega...