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» Programming a Distributed System Using Shared Objects
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EVOW
2009
Springer
16 years 1 months ago
Evolving Simple Art-Based Games
Evolutionary art has a long and distinguished history, and genetic programming is one of only a handful of AI techniques which is used in graphic design and the visual arts. A rece...
Simon Colton, Cameron Browne
ECOOP
2011
Springer
14 years 6 months ago
Tunable Static Inference for Generic Universe Types
Object ownership is useful for many applications, including program verification, thread synchronization, and memory management. However, the annotation overhead of ownership type...
Werner Dietl, Michael D. Ernst, Peter Müller
190
Voted
MMM
2010
Springer
141views Multimedia» more  MMM 2010»
15 years 8 months ago
Slow Intelligence Systems
: Networks and distributed computing systems are becoming increasingly important and at the same time, more and more critical to the world of Information Technology. This rash spre...
Shi-Kuo Chang
RTAS
1997
IEEE
15 years 11 months ago
QoS Negotiation in Real-Time Systems and Its Application to Automated Flight Control
ÐReal-time middleware services must guarantee predictable performance under specified load and failure conditions, and ensure graceful degradation when these conditions are violat...
Tarek F. Abdelzaher, Ella M. Atkins, Kang G. Shin
ICPR
2008
IEEE
16 years 8 months ago
Solving quadratically constrained geometrical problems using lagrangian duality
In this paper we consider the problem of solving different pose and registration problems under rotational constraints. Traditionally, methods such as the iterative closest point ...
Carl Olsson, Anders Eriksson