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E4MAS
2004
Springer
15 years 12 months ago
ELMS: An Environment Description Language for Multi-agent Simulation
This paper presents ELMS, a language used for the specification of multi-agent environments. This language is part of the MAS-SOC approach to the design and implementation of mult...
Fabio Y. Okuyama, Rafael H. Bordini, Antônio...
VL
1996
IEEE
130views Visual Languages» more  VL 1996»
15 years 10 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
ISPDC
2006
IEEE
16 years 16 days ago
Distributed, Real-Time Programming on Commodity POSIX Systems: A Preliminary Report
We present an incipient implementation of a programming language that allows programming of realtime applications distributed over a network. We have several goals in mind: First,...
Stefan D. Bruda, Petter Haggholm, Scott Stoddard
TACAS
2007
Springer
91views Algorithms» more  TACAS 2007»
16 years 19 days ago
Planned and Traversable Play-Out: A Flexible Method for Executing Scenario-Based Programs,
We introduce a novel approach to the smart execution of scenario-based models of reactive systems, such as those resulting from the multi-modal inter-object language of live sequen...
David Harel, Itai Segall
PLDI
1995
ACM
15 years 10 months ago
APT: A Data Structure for Optimal Control Dependence Computation
The control dependence relation is used extensively in restructuring compilers. This relation is usually represented using the control dependence graph; unfortunately, the size of...
Keshav Pingali, Gianfranco Bilardi