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CAPTECH
1998
Springer
15 years 11 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.
EUROMICRO
1997
IEEE
15 years 11 months ago
Performability and Reliability Modeling of N Version Fault Tolerant Software in Real Time Systems
The paper presents a hierarchical modeling approach of the N version programming in a real – time environment. The model is constructed in three layers. At the first layer we d...
Katerina Goseva-Popstojanova, Aksenti Grnarov
COLT
1989
Springer
15 years 10 months ago
Learning in the Presence of Inaccurate Information
The present paper considers the effects of introducing inaccuracies in a learner’s environment in Gold’s learning model of identification in the limit. Three kinds of inaccu...
Mark A. Fulk, Sanjay Jain
CCGRID
2004
IEEE
15 years 10 months ago
OGSI.NET: OGSI-compliance on the .NET framework
: The Open Grid Service Infrastructure (OGSI) has been designed to facilitate the creation of multiple, interoperable Grid Service hosting environments, but to date only one fully ...
Glenn S. Wasson, Norm Beekwilder, Mark M. Morgan, ...
CODES
2006
IEEE
15 years 10 months ago
Automatic phase detection for stochastic on-chip traffic generation
During System on Chip (SoC) design, Network on Chip (NoC) prototyping is used for adapting NoC parameters to the application running on the chip. This prototyping is currently don...
Antoine Scherrer, Antoine Fraboulet, Tanguy Risset