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NETGAMES
2004
ACM
16 years 1 months ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
MIDDLEWARE
2004
Springer
16 years 1 months ago
On adaptable middleware product lines
Middleware helps to manage the complexity and heterogeneity inherent in distributed systems. Traditional middleware has a monolithic architecture, which makes it difficult to adap...
Wasif Gilani, Nabeel Hasan Naqvi, Olaf Spinczyk
SIGADA
2004
Springer
16 years 1 months ago
Model driven development with Ada
System and software development has become an increasingly complex science. With so many emerging devices, processors, systems specification languages, software implementation lan...
Andy Lapping
KBSE
2003
IEEE
16 years 29 days ago
Aspectizing Server-Side Distribution
We discuss how a collection of domain-specific and domain-independent tools can be combined to “aspectize” the distributed character of server-side applications, to a much gr...
Eli Tilevich, Stephan Urbanski, Yannis Smaragdakis...
PPOPP
2003
ACM
16 years 28 days ago
The design and implementation of a parallel array operator for the arbitrary remapping of data
Gather and scatter are data redistribution functions of longstanding importance to high performance computing. In this paper, we present a highly-general array operator with power...
Steven J. Deitz, Bradford L. Chamberlain, Sung-Eun...