"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Predictions oflifetimesofdynamicallyallocated objects can be used to improve time and space e ciency of dynamic memory management in computer programs. Barrett and Zorn 1993] used...
Background: Visualization of sequence annotation is a common feature in many bioinformatics tools. For many applications it is desirable to restrict the display of such annotation...
With the advancement of video-compression technology and the wide deployment of wireless networks, there is an increasing demand for wireless video communication services, and man...
Deductive program synthesis systems based on automated theorem proving offer the promise of software that is correct by construction. However, the difficulty encountered in constru...