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AGI
2008
15 years 7 months ago
An Integrative Methodology for Teaching Embodied Non-Linguistic Agents, Applied to Virtual Animals in Second Life
A teaching methodology called Imitative-Reinforcement-Corrective (IRC) learning is described, and proposed as a general approach for teaching embodied non-linguistic AGI systems. I...
Ben Goertzel, Cassio Pennachin, Nil Geisweiller, M...
FOCS
2008
IEEE
15 years 6 months ago
Market Equilibria in Polynomial Time for Fixed Number of Goods or Agents
We consider markets in the classical Arrow-Debreu model. There are n agents and m goods. Each buyer has a concave utility function (of the bundle of goods he/she buys) and an init...
Nikhil R. Devanur, Ravi Kannan
AISADM
2005
Springer
15 years 12 months ago
Evolving Agents: Communication and Cognition
Computer programming of complex systems is a time consuming effort. Results are often brittle and inflexible. Evolving, self-learning flexible multi-agent systems remain a distant ...
Leonid I. Perlovsky
AVI
2008
15 years 8 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
CLIMA
2006
15 years 7 months ago
Answer Set Programming for Representing and Reasoning About Virtual Institutions
It is recognised that institutions are potentially powerful means for making agent interactions effective and efficient, but institutions will only really be useful when, as in oth...
Owen Cliffe, Marina De Vos, Julian A. Padget