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» Processing-in-Memory: Exploring the Design Space
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TACAS
2001
Springer
160views Algorithms» more  TACAS 2001»
15 years 10 months ago
Hardware/Software Co-Design Using Functional Languages
In previous work we have developed and prototyped a silicon compiler which translates a functional language (SAFL) into hardware. Here we present a SAFL-level program transformati...
Alan Mycroft, Richard Sharp
MMS
2010
15 years 4 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
ASPDAC
2008
ACM
104views Hardware» more  ASPDAC 2008»
15 years 8 months ago
Variability-driven module selection with joint design time optimization and post-silicon tuning
Abstract-- Increasing delay and power variation are significant challenges to the designers as technology scales to the deep sub-micron (DSM) regime. Traditional module selection t...
Feng Wang 0004, Xiaoxia Wu, Yuan Xie
ASPDAC
2007
ACM
108views Hardware» more  ASPDAC 2007»
15 years 10 months ago
Software Performance Estimation in MPSoC Design
- Estimation tools are a key component of system-level methodologies, enabling a fast design space exploration. Estimation of software performance is essential in current software-...
Márcio Oyamada, Flávio Rech Wagner, ...
AES
2005
Springer
137views Cryptology» more  AES 2005»
15 years 6 months ago
Design of a multimedia processor based on metrics computation
Media-processing applications, such as signal processing, 2D and 3D graphics rendering, and image compression, are the dominant workloads in many embedded systems today. The real-...
Nader Ben Amor, Yannick Le Moullec, Jean-Philippe ...