Geometry deformations for interactive animated characters are most commonly achieved using a skeleton-driven deformation technique called linear blend skinning. To deform a vertex...
This paper presents an agent-based approach to semantic exploration and knowledge discovery in large information spaces by means of capturing, visualizing and making usable implic...
Jasminko Novak, Michael Wurst, Monika Fleischmann,...
High dimensional data sets are encountered in many modern database applications. The usual approach is to construct a summary of the data set through a lossy compression technique...
Abstract. Walden’s Paths is a suite of tools that supports the creation and presentation of linear hypermedia paths—targeted collections that enable authors to reorganize and c...
Unmil Karadkar, Andruid Kerne, Richard Furuta, Lui...
We address a fundamental problem arising from analysis of biomolecular sequences. The input consists of two numbers wmin and wmax and a sequence S of n number pairs (ai, wi) with ...