Abstract. The work described in this abstract presents a roadmap towards the creation and specification of a virtual humanoid capable of performing expressive gestures in real tim...
Errors are unavoidable in advanced computer vision applications such as optical character recognition, and the noise induced by these errors presents a serious challenge to downstr...
—In this paper, we propose a quasi-static scheduling (QSS) method applicable to actor-oriented SystemC designs. QSS determines a schedule where several static schedules are combi...
While model based design of platform independent application logic has already shown significant success, the design of platform independent user interfaces still needs further in...
We present a fully automatic method for content selection evaluation in summarization that does not require the creation of human model summaries. Our work capitalizes on the assu...