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NOSSDAV
2005
Springer
16 years 2 days ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
EDOC
2009
IEEE
16 years 1 months ago
Using Enterprise Architecture Management Patterns to Complement TOGAF
—The design of an Enterprise Architecture (EA) management function for an enterprise is no easy task. Various frameworks exist as well as EA management tools, which promise to de...
Sabine Buckl, Alexander M. Ernst, Florian Matthes,...
EDOC
2003
IEEE
15 years 12 months ago
Addressing Computational Viewpoint Design
Distributed System design is a highly complicated and non-trivial task. The problem is characterised by the need to design multi-threaded, multi-processor, and multimedia systems....
David H. Akehurst, John Derrick, A. Gill Waters
207
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EMSOFT
2004
Springer
15 years 12 months ago
Reactive process networks
Data flow process networks are a good model of computation for streaming multimedia applications incorporating audio, video and/or graphics streams. Process networks are concurre...
Marc Geilen, Twan Basten
SIGIR
2005
ACM
16 years 5 days ago
Basic issues on the processing of web queries
Search engines represent a key component of Web economy these days. Despite that, there is not much technical literature available on their design, fine tuning, and internal oper...
Claudine Santos Badue, Ramurti A. Barbosa, Paulo B...