We describe a system that successfully transfers value function knowledge across multiple subdomains of realtime strategy games in the context of multiagent reinforcement learning....
Abstract—The deployment of multimedia services in nextgeneration networks is a challenge due to the high configuration complexity of the streaming process in different stationary...
Teodora Guenkova-Luy, Holger Schmidt, Andreas Scho...
Abstract. We introduce an integrated approach to the conceptualisation, implementation and evaluation of a MAS (multi-agent system) which is based on sociological concepts of pract...
Abstract. The A3M project aimed to define basic building blocks of a middleware meeting both dependability and real-time requirements for a wide range of space systems and applicat...
Christophe Honvault, Marc Le Roy, Pascal Gula, Jea...
In distributed computing systems, processes in different hosts take checkpoints to survive failures. For mobile computing systems, due to certain new characteristics conventional d...