Sciweavers

1324 search results - page 126 / 265
» Process Coordination with Fetch-and-Increment
Sort
View
UIST
2006
ACM
16 years 10 days ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
TACAS
2005
Springer
113views Algorithms» more  TACAS 2005»
15 years 12 months ago
jETI: A Tool for Remote Tool Integration
Abstract. We present jETI, a redesign of the Electronic Tools Integration platform (ETI), that addresses the major issues and concerns accumulated over seven years of experience wi...
Tiziana Margaria, Ralf Nagel, Bernhard Steffen
ICDAR
2003
IEEE
15 years 11 months ago
A Constraint-based Approach to Table Structure Derivation
er presents an approach to deriving an abstract geometric model of a table from a physical representation. The technique developed uses a graph of constraints between cells which ...
Matthew Hurst
ACSC
2002
IEEE
15 years 11 months ago
Intelligent Agents for Automated One-to-Many e-Commerce Negotiation
Negotiation is a process in which two or more parties with different criteria, constraints, and preferences, jointly reach an agreement on the terms of a transaction. Many current...
Iyad Rahwan, Ryszard Kowalczyk, H. H. Pham
CEC
2009
IEEE
16 years 1 months ago
Evolving morphology and control: A distributed approach
—In this paper we present a model which allows to co-evolve the morphology and the control system of realistically simulated robots (creatures). The method proposed is based on a...
Mariagiovanna Mazzapioda, Angelo Cangelosi, Stefan...