The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
Abstract. We present jETI, a redesign of the Electronic Tools Integration platform (ETI), that addresses the major issues and concerns accumulated over seven years of experience wi...
er presents an approach to deriving an abstract geometric model of a table from a physical representation. The technique developed uses a graph of constraints between cells which ...
Negotiation is a process in which two or more parties with different criteria, constraints, and preferences, jointly reach an agreement on the terms of a transaction. Many current...
—In this paper we present a model which allows to co-evolve the morphology and the control system of realistically simulated robots (creatures). The method proposed is based on a...