This paper examines, by argument, the dynamics of sequences of behavioural choices made, when non-cooperative restricted-memory agents learn in partially observable stochastic gam...
A prototype system for the automatic evolution of biomimetic structures using structural automata is described and its utility for generating digital sculpture is demonstrated. Sc...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
The likely advent of AGI and the long-established trend of improving computational hardware promise a dual revolution in coming decades: machines which are both more intelligent an...
— In this paper, we present a design for a generic, open, application-oriented performance instrumentation of multitier applications. Measurements are performed through configur...
Markus Schmid, Marcus Thoss, Thomas Termin, Reinho...
The amount of data to be represented by visualization systems requires new ideas for data processing and representation. As proposed in this contribution, this might be solved by ...