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» Problems of learning in multi-agent systems
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AAAI
2007
15 years 8 months ago
Acquiring Visibly Intelligent Behavior with Example-Guided Neuroevolution
Much of artificial intelligence research is focused on devising optimal solutions for challenging and well-defined but highly constrained problems. However, as we begin creating...
Bobby D. Bryant, Risto Miikkulainen
GECCO
2010
Springer
191views Optimization» more  GECCO 2010»
15 years 6 months ago
Fitness importance for online evolution
To complement standard fitness functions, we propose "Fitness Importance" (FI) as a novel meta-heuristic for online learning systems. We define FI and show how it can be...
Philip Valencia, Raja Jurdak, Peter Lindsay
TEDU
2008
126views Education» more  TEDU 2008»
15 years 6 months ago
Designing an Educational Game: Case Study of 'Europe 2045'
This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
Vít Sisler, Cyril Brom
TSMC
2010
15 years 1 months ago
Interactive Teaching for Vision-Based Mobile Robots: A Sensory-Motor Approach
Abstract--For the last decade, we have developed a visionbased architecture for mobile robot navigation. Our bio-inspired model of the navigation has proved to achieve sensory-moto...
Christophe Giovannangeli, Philippe Gaussier
ICPR
2008
IEEE
16 years 7 months ago
Recognition of books by verification and retraining
The problem of character recognition in a book should be formulated significantly different from that of a single page or word. An ideal approach to design such a recognizer is to...
C. V. Jawahar, N. V. Neeba