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TIP
2008
106views more  TIP 2008»
15 years 6 months ago
Robust Control-Based Object Tracking
This correspondence presents a video tracking framework using control-based observer design. It unifies several kernel-based approaches into a consistent theoretical framework by m...
Wei Qu, Dan Schonfeld
FOSSACS
2012
Springer
14 years 2 months ago
Concurrent Games with Ordered Objectives
We consider concurrent games played on graphs, in which each player has several qualitative (e.g. reachability or B¨uchi) objectives, and a preorder on these objectives (for insta...
Patricia Bouyer, Romain Brenguier, Nicolas Markey,...
VISUALIZATION
1999
IEEE
15 years 11 months ago
Time-Critical Multiresolution Scene Rendering
We describe a framework for time-critical rendering of graphics scenes composed of a large number of objects having complex geometric descriptions. Our technique relies upon a sce...
Enrico Gobbetti, Eric Bouvier
ICDE
2010
IEEE
282views Database» more  ICDE 2010»
16 years 6 months ago
Quantile-Based KNN Over Multi-Valued Objects
K Nearest Neighbor search has many applications including data mining, multi-media, image processing, and monitoring moving objects. In this paper, we study the problem of KNN over...
Wenjie Zhang, Xuemin Lin, Muhammad Aamir Cheema, Y...
DAGSTUHL
2006
15 years 8 months ago
Many-to-Many Feature Matching in Object Recognition
One of the bottlenecks of current recognition (and graph matching) systems is their assumption of one-to-one feature (node) correspondence. This assumption breaks down in the gener...
Ali Shokoufandeh, Yakov Keselman, M. Fatih Demirci...