We consider the problem of designing automated strategies for interactions with human subjects, where the humans must be rewarded for performing certain tasks of interest. We focu...
We present new explicit constructions of deterministic randomness extractors, dispersers and related objects. We say that a distribution X on binary strings of length n is a -sour...
Boaz Barak, Guy Kindler, Ronen Shaltiel, Benny Sud...
A k-NN query finds the k nearest-neighbors of a given point from a point database. When it is sufficient to measure object distance using the Euclidian distance, the key to effici...
Ke Deng, Xiaofang Zhou, Heng Tao Shen, Kai Xu 0003...
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
The boom of product review websites, blogs and forums on the web has attracted many research efforts on opinion mining. Recently, there was a growing interest in the finergrained ...
Qi Su, Xinying Xu, Honglei Guo, Zhili Guo, Xian Wu...