Abstract. This paper addresses a task of variable selection which consists in choosing a subset of variables that is sufficient to predict the target label well. Here instead of tr...
Abstract. We consider the problem of computing Nash Equilibria of action-graph games (AGGs). AGGs, introduced by Bhat and Leyton-Brown, is a succinct representation of games that e...
Constantinos Daskalakis, Grant Schoenebeck, Gregor...
This paper presents an object categorization method. Our approach involves the following aspects of cognitive vision : machine learning and knowledge representation. A major eleme...
Graphs are an extremely general and powerful data structure. In pattern recognition and computer vision, graphs are used to represent patterns to be recognized or classified. Det...
One of the key success factors behind the human species is the ability to think, plan and pursue goals. Apart from wisdom and tacit knowledge, experience and awareness of the phys...