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ICMCS
2005
IEEE
137views Multimedia» more  ICMCS 2005»
16 years 13 days ago
Modeling Dynamic Textures Using Subspace Mixtures
In this paper, we aim at modeling video sequences that exhibit temporal appearance variation. The dynamic texture model proposed in [6] is effective to model simple dynamic scene...
Che-Bin Liu, Ruei-Sung Lin, Narendra Ahuja
ICMCS
2005
IEEE
104views Multimedia» more  ICMCS 2005»
16 years 13 days ago
Joint Inter and Intra Shot Modeling for Spectral Video Shot Clustering
This paper proposed a novel video shot clustering algorithm using spectral method by joint modeling of inter and intra shot. Gauss Mixture Model (GMM) is used for probabilistic sp...
Jianning Zhang, Lifeng Sun, Shiqiang Yang, Yuzhuo ...
AAAI
2006
15 years 8 months ago
Prob-Maxn: Playing N-Player Games with Opponent Models
Much of the work on opponent modeling for game tree search has been unsuccessful. In two-player, zero-sum games, the gains from opponent modeling are often outweighed by the cost ...
Nathan R. Sturtevant, Martin Zinkevich, Michael H....
DFG
2009
Springer
16 years 1 months ago
A Survey on Approximation Algorithms for Scheduling with Machine Unavailability
In this chapter we present recent contributions in the field of sequential job scheduling on network machines which work in parallel; these are subject to temporary unavailability...
Florian Diedrich, Klaus Jansen, Ulrich M. Schwarz,...
HIPC
2005
Springer
16 years 10 days ago
Scheduling Multiple Flows on Parallel Disks
We examine the problem of scheduling concurrent independent flows on multiple-disk I/O storage systems. Two models are considered: in the shared buffer model the memory buffer is ...
Ajay Gulati, Peter J. Varman