— We present a fast GPU-based algorithm to approximate the Swept Volume (SV) boundary of arbitrary polygon soup models. Despite the extensive research on calculating the volume s...
Jesse C. Himmelstein, Etienne Ferre, Jean-Paul Lau...
A texture atlas is an efficient way to represent information (like colors, normals, displacement maps ...) on triangulated surfaces. The LSCM method (Least Squares Conformal Maps...
The localization of critical parameter sets called bifurcations is often a central task of the analysis of a nonlinear dynamical system. Bifurcations of codimension 1 that can be ...
There has been a recent surge in work in probabilistic databases, propelled in large part by the huge increase in noisy data sources -from sensor data, experimental data, data fro...
Abstract-- When dealing with massive quantities of data, topk queries are a powerful technique for returning only the k most relevant tuples for inspection, based on a scoring func...