Monte-Carlo Tree Search is now a well established algorithm, in games and beyond. We analyze its scalability, and in particular its limitations, and the implications in terms of pa...
In this paper, we present a method to speed up video encoding of GPU rendered 3D scenes, which is particularly suited for the efficient and low-delay encoding of 3D game output as...
This paper presents an improved acoustic keyword spotting (KWS) algorithm using a novel confusion garbage model in Mandarin conversational speech. Observing the KWS corpus, we foun...
In this work a new method to retrieve images with similar lighting conditions is presented. It is based on automatic clustering and automatic indexing. Our proposal belongs to Con...
The representation of writing styles is a crucial step of writer identification schemes. However, the large intra-writer variance makes it a challenging task. Thus, a good feature...
Liang Du, Xinge You, Huihui Xu, Zhifan Gao, Yuan Y...