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ICRA
1994
IEEE
84views Robotics» more  ICRA 1994»
15 years 10 months ago
Real-World Extensions to a Production Scheduling Algorithm Based on Lagrangian Relaxation
In this article, we develop three eflcient extensions to a recent production scheduling algorithm based on Lagrangian relaxation [9]. These extensions handle the following real-wo...
Y. Narahari, Sundar Ram Vedula
IJCV
2002
96views more  IJCV 2002»
15 years 6 months ago
A VLSI-Compatible Computer Vision Algorithm for Stereoscopic Depth Analysis in Real-Time
The analysis of the depth coordinates of objects in a visual scene is of vital importance for animals as well as in technological applications like autonomous robot navigation or p...
Bernd Porr, Bernd Nürenberg, Florentin Wö...
ICRA
2007
IEEE
126views Robotics» more  ICRA 2007»
16 years 26 days ago
A Force-Feedback Algorithm for Adaptive Articulated-Body Dynamics Simulation
— This paper introduces a novel algorithm for haptic interaction with an adaptive simulation of articulated-body dynamics. Our algorithm has a multi-threaded structure, which all...
Sandy Morin, Stephane Redon
IROS
2007
IEEE
137views Robotics» more  IROS 2007»
16 years 26 days ago
Energy-based 6-DOF penetration depth computation for penalty-based haptic rendering algorithms
Abstract— Existing penalty-based haptic rendering approaches compute penetration depth in strictly translational sense and cannot properly take object rotation into account. We a...
Maxim Kolesnikov, Milos Zefran
HAPTICS
2006
IEEE
16 years 18 days ago
A Limit-Curve Based Soft Finger god-object Algorithm
This paper presents a new soft-finger haptic rendering algorithm based on the concept of limit curve which was previously used by the robotic manipulation community to study slid...
Antonio Frisoli, Emanuele Ruffaldi, Massimo Bergam...