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JSSPP
2001
Springer
15 years 10 months ago
Coscheduling under Memory Constraints in a NOW Environment
Networks of Workstations (NOW) have become important and cost-effective parallel platforms for scientific computations. In practice, a NOW system is heterogeneous and non-dedicat...
Francesc Giné, Francesc Solsona, Porfidio H...
RTCSA
1998
IEEE
15 years 10 months ago
Wait-Free Snapshots in Real-Time Systems: Algorithms and Performance
Snap-shot mechanisms are used to read a globally consistent set of variable values. Such a mechanism can be used to solve a variety of communication and synchronization problems, ...
Andreas Ermedahl, Hans Hansson, Marina Papatrianta...
DSRT
2003
IEEE
15 years 11 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
ACMICEC
2007
ACM
201views ECommerce» more  ACMICEC 2007»
15 years 10 months ago
Bid based scheduler with backfilling for a multiprocessor system
We consider a virtual computing environment that provides computational resources on demand to users with multiattribute task descriptions that include a valuation, resource (CPU)...
Inbal Yahav, Louiqa Raschid, Henrique Andrade
CODES
2000
IEEE
15 years 10 months ago
Performance estimation for embedded systems with data and control dependencies
In this paper we present an approach to performance estimation for hard real-time systems. We consider architectures consisting of multiple processors. The scheduling policy is ba...
Paul Pop, Petru Eles, Zebo Peng