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ATAL
2006
Springer
15 years 10 months ago
A novel method for automatic strategy acquisition in N-player non-zero-sum games
We present a novel method for automatically acquiring strategies for the double auction by combining evolutionary optimization together with a principled game-theoretic analysis. ...
Steve Phelps, Marek Marcinkiewicz, Simon Parsons
EHCI
1998
15 years 7 months ago
Embodied User Interfaces: Towards Invisible User Interfaces
: There have been several recent examples of user interface techniques in which the user uses a computational device by physically manipulating the device. This paper proposes that...
Kenneth P. Fishkin, Thomas P. Moran, Beverly L. Ha...
WCE
2007
15 years 7 months ago
Program for Structural Synthesis of the Multiple Fixtures
—This paper presents a program for structural synthesis -conception and design work-of the multiple fixture devices in the machine-tool structure. This program was created accord...
N. Seghedin, C. Zlati, N. Zlati
ML
2000
ACM
244views Machine Learning» more  ML 2000»
15 years 6 months ago
Learnable Evolution Model: Evolutionary Processes Guided by Machine Learning
A new class of evolutionary computation processes is presented, called Learnable Evolution Model or LEM. In contrast to Darwinian-type evolution that relies on mutation, recombinat...
Ryszard S. Michalski
ECBS
2005
IEEE
126views Hardware» more  ECBS 2005»
16 years 2 days ago
Toward Introducing Notification Technology into Distributed Project Teams
Software development can be thought of as the evolution act requirements into a concrete software system. The evolution, achieved through a successive series of elaborations and r...
Jamie L. Smith, Shawn A. Bohner, D. Scott McCricka...