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FPLAY
2008
15 years 7 months ago
A low-cost infrastructure for tabletop games
Tabletop games provide an intimate gaming experience where groups of friends can interact in a shared space using shared physical props. Digital tabletop games show great promise ...
Christopher Wolfe, J. David Smith, T. C. Nicholas ...
CRIWG
2008
15 years 7 months ago
Comparing Usage Performance on Mobile Applications
This paper presents an analysis tool for comparative and collaborative evaluation of mobile artefact usage. Three scenarios were envisioned for the comparative dimension covering b...
Luís Carriço, Luís Duarte, An...
CASCON
2006
210views Education» more  CASCON 2006»
15 years 7 months ago
Accelerating marching cubes with graphics hardware
For large data sets in medicine and science, efficient isosurface extraction and rendering is crucial for interactive visualization. Previous GPU acceleration techniques have been...
Gunnar Johansson, Hamish Carr
WISES
2003
15 years 7 months ago
Logical versus Physical Programming for Ubiquitous Applications
— Ubiquitous computing provides services to users, according to their current situation. Interactions with such programs are as implicit as possible. We find among the applicati...
Julien Pauty, Michel Banâtre, Paul Couderc
AIPS
1994
15 years 7 months ago
Solving Time-critical Decision-making Problems with Predictable Computational Demands
In this work we present an approach to solving time-critical decision-making problems by taking advantage of domain structure to expand the amountof time available for processing ...
Thomas Dean, Lloyd Greenwald