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EPIA
2005
Springer
15 years 11 months ago
Robust Real-Time Human Activity Recognition from Tracked Face Displacements
We are interested in the challenging scientific pursuit of how to characterize human activities in any formal meeting situation by tracking people’s positions with a computer vi...
Paul E. Rybski, Manuela M. Veloso
CGF
2008
144views more  CGF 2008»
15 years 6 months ago
Real-Time Depth-of-Field Rendering Using Point Splatting on Per-Pixel Layers
We present a real-time method for rendering a depth-of-field effect based on the per-pixel layered splatting where source pixels are scattered on one of the three layers of a dest...
Sungkil Lee, Gerard Jounghyun Kim, Seungmoon Choi
FORMATS
2010
Springer
15 years 4 months ago
Robust Satisfaction of Temporal Logic over Real-Valued Signals
Abstract. We consider temporal logic formulae specifying constraints in continuous time and space on the behaviors of continuous and hybrid dynamical system admitting uncertain par...
Alexandre Donzé, Oded Maler
TABLETOP
2008
IEEE
16 years 15 days ago
The deformable workspace: A membrane between real and virtual space
We propose a variant of the multi-touch display technology that introduces an original way of manipulating threedimensional data. The underlying metaphor is that of a deformable s...
Yoshihiro Watanabe, Álvaro Cassinelli, Taka...
CGI
2000
IEEE
15 years 10 months ago
Augmented Reality for Real and Virtual Humans
Current Virtual Reality technologies provide many ways to interact with Virtual Humans. Most of those techniques, however are limited to synthetic elements and require cumbersome ...
Selim Balcisoy, Remy Torre, Michal Ponder, Pascal ...