In this article we present a method for formally proving the correctness of the lazy algorithms for computing homographic and quadratic transformations -- of which field operations...
We describe a new paradigm for three-dimensional computer graphics, using projectors to graphically animate physical objects in the real world. The idea is to replace a physical o...
Soft real-time sporadic multiprocessor task systems are considered that include processing pipelines. Conditions are presented for guaranteeing bounded deadline tardiness in such ...
Though often desirable, the integration of real and virtual elements in mixed reality environments can be difficult. We propose a number of techniques to facilitate scene explorat...
Andrei Sherstyuk, Kin Lik Wang, Anton Treskunov, J...
Abstract. We present a general method for the computation of PDFbased characteristics of the tissue micro-architecture in MR imaging. The approach relies on the approximation of th...