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IPPS
2000
IEEE
15 years 10 months ago
Real-Time Coordination in Distributed Multimedia Systems
The coordination paradigm has been used extensively as a mechanism for software composition and integration. However, little work has been done for the cases where the software com...
Theophilos A. Limniotes, George A. Papadopoulos
CA
1999
IEEE
15 years 10 months ago
Real-Time Collision Detection for Virtual Surgery
We present a simple method for performing real-time collision detection in a virtual surgery environment. The method relies on the graphics hardware for testing the interpenetrati...
Jean-Christophe Lombardo, Marie-Paule Cani, Fabric...
IPPS
1997
IEEE
15 years 10 months ago
Fault-Tolerant Deadline-Monotonic Algorithm for Scheduling Hard-Real-Time Tasks
This paper presents a new fault-tolerant scheduling algorithm for multiprocessor hard-real-time systems. The so called partitioning method is used to schedule a set of tasks in a ...
Alan A. Bertossi, Andrea Fusiello, Luigi V. Mancin...
165
Voted
SI3D
1995
ACM
15 years 9 months ago
Behavioral Control for Real-Time Simulated Human Agents
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...
LCN
2007
IEEE
16 years 11 days ago
A Ubiquitous Computing Network Framework for Assisting People in Urban Areas
—This paper presents a framework to address the combination of ubiquitous computing interests as an Intelligent Assisting Location-Aware Service and development of its hardware a...
Minsoo Lee, Yoonsik Uhm, Zion Hwang, Yong Kim, Joo...