This paper presents the design of an interaction environment for fostering social interactions in electronic marketplaces. The environment incorporates a novel, spatially-organize...
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
We present two classes of distributed algorithms called DRBA and DOBA, for decentralized, proactive resource allocation in asynchronous real-time distributed systems. The objectiv...
— Program code size is a critical factor in determining the manufacturing cost of many embedded systems, particularly those aimed at the extremely costconscious consumer market. ...
We present new algorithms for creating and rendering visual hulls in real-time. Unlike voxel or sampled approaches, we compute an exact polyhedral representation for the visual hul...