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ACMDIS
2000
ACM
15 years 10 months ago
Design of a Social Interaction Environment for Electronic Marketplaces
This paper presents the design of an interaction environment for fostering social interactions in electronic marketplaces. The environment incorporates a novel, spatially-organize...
Younghee Jung, Alison Lee
CANDC
2009
ACM
15 years 10 months ago
Computational and cognitive infrastructures of stigma: empowering identity in social computing and gaming
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
D. Fox Harrell
HASE
2002
IEEE
15 years 11 months ago
On Decentralized Proactive Resource Allocation in Asynchronous Real-Time Distributed Systems
We present two classes of distributed algorithms called DRBA and DOBA, for decentralized, proactive resource allocation in asynchronous real-time distributed systems. The objectiv...
Tamir Hegazy, Binoy Ravindran
IPPS
2005
IEEE
15 years 11 months ago
Code-Size Minimization in Multiprocessor Real-Time Systems
— Program code size is a critical factor in determining the manufacturing cost of many embedded systems, particularly those aimed at the extremely costconscious consumer market. ...
Sanjoy K. Baruah, Nathan Fisher
RT
2001
Springer
15 years 10 months ago
Polyhedral Visual Hulls for Real-Time Rendering
We present new algorithms for creating and rendering visual hulls in real-time. Unlike voxel or sampled approaches, we compute an exact polyhedral representation for the visual hul...
Wojciech Matusik, Chris Buehler, Leonard McMillan