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SIAMCOMP
2002
113views more  SIAMCOMP 2002»
15 years 6 months ago
Fast Greedy Algorithms for Constructing Sparse Geometric Spanners
Given a set V of n points in Rd and a real constant t > 1, we present the first O(n log n)-time algorithm to compute a geometric t-spanner on V . A geometric t-spanner on V is a...
Joachim Gudmundsson, Christos Levcopoulos, Giri Na...
NETGAMES
2006
ACM
16 years 17 days ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
BMVC
2001
15 years 9 months ago
A Buyer's Guide to Euclidean Elliptical Cylindrical and Conical Surface Fitting
The ability to construct CAD or other object models from edge and range data has a fundamental meaning in building a recognition and positioning system. While the problem of model...
Petko Faber, Robert B. Fisher
ICCV
2003
IEEE
16 years 8 months ago
Voxel Carving for Specular Surfaces
We present an novel algorithm that reconstructs voxels of a general 3D specular surface from multiple images of a calibrated camera. A calibrated scene (i.e. points whose 3D coord...
Thomas Bonfort, Peter F. Sturm
CHI
2006
ACM
16 years 7 months ago
Snapshots from a study of context photography
We developed context photography to provide an alternative photographic experience. Sensors gather real-time context information which visually affects a photograph as it is taken...
Lalya Gaye, Lars Erik Holmquist, Maria Håkan...