Abstract. This work describes an evolutionary approach to texture segmentation, a long-standing and important problem in computer vision. The difficulty of the problem can be relat...
When interacting with natural or urban environments there are many situations where the ability to access data in real time becomes relevant. Augmented Reality (AR) technologies a...
This paper presents a new method to both track and segment objects in videos. It includes predictions and observations inside an energy function that is minimized with graph cuts. ...
This paper presents an algorithm for multiscale image segmentation. Towards this, it proposes a new region model, that of a homogenous region surrounded by ramp discontinuities (a...
In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl, Mark Billinghurst