This paper presents a new method for realistic real-time rendering of tree foliage. Some approaches to this problem have been presented before but the quality of their results was...
This paper presents a novel method for surface recovery from discrete 3D point data sets. In order to produce improved reconstruction results, the algorithm presented in this paper...
This paper presents a method for representing trees using constraint logic programming over finite domains. We describe a class of trees that is of particular interest to us and h...
This paper presents a global constraint that enforces rules written in a language based on arithmetic and first-order logic to hold among a set of objects. In a first step, the rul...
This paper proposes a method for computing fast approximations to support vector decision functions in the field of object detection. In the present approach we are building on an...