In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
An increasing number of systems rely on programming language technology to ensure safety and security of low-level code. Unfortunately, these systems typically rely on a complex, ...
We present a solution to the general problem of characterizing shadows in scenes involving a uniform polygonal area emitter and a polygonal occluder in arbitrary position by manif...
Michael M. Stark, Elaine Cohen, Tom Lyche, Richard...
A method of using a texture mapping approach to color scales is described, for the purpose of visualizing continuous field scalar quantities. The technique is most appropriate whe...
This paper presents an overview of the activities carried out within the ESPRIT project OCEANS whose objective is to investigate and develop advanced compiler infrastructure for em...