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» Preferences in Game Logics
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FUZZIEEE
2007
IEEE
16 years 16 days ago
Consistency of Reciprocal Preference Relations
— The consistency of reciprocal preference relations is studied. Consistency is related with rationality, which is associated with the transitivity property. For fuzzy preference...
Francisco Chiclana, Enrique Herrera-Viedma, Sergio...
EVOW
2011
Springer
14 years 9 months ago
Evolving Interesting Maps for a First Person Shooter
We address the problem of automatically designing maps for first-person shooter (FPS) games. An efficient solution to this procedural content generation (PCG) problem could allow ...
Luigi Cardamone, Georgios N. Yannakakis, Julian To...
MATES
2005
Springer
15 years 11 months ago
Programming Cognitive Agents
Defeasible Logic is extended to programming languages for cognitive agents with preferences and actions for planning. We define rule-based agent theories that contain preferences ...
John-Jules Ch. Meyer
AAAI
2004
15 years 7 months ago
Extending CP-Nets with Stronger Conditional Preference Statements
A logic of conditional preferences is defined, with a language which allows the compact representation of certain kinds of conditional preference statements, a semantics and a pro...
Nic Wilson
CADE
2012
Springer
13 years 8 months ago
Playing Hybrid Games with KeYmaera
We propose a new logic, called differential dynamic game logic (dDGL), that adds several game constructs on top of differential dynamic logic (dL) so that it can be used for hybr...
Jan-David Quesel, André Platzer