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RTAS
1999
IEEE
15 years 11 months ago
User Level Scheduling of Communicating Real-Time Tasks
Unique challenges are present when one tries to build distributed real-time applications using standard o -the-shelf systems which are in common use but are not necessarily design...
Chia Shen, Oscar González, Krithi Ramamrith...
RTCSA
1998
IEEE
15 years 11 months ago
Wait-Free Snapshots in Real-Time Systems: Algorithms and Performance
Snap-shot mechanisms are used to read a globally consistent set of variable values. Such a mechanism can be used to solve a variety of communication and synchronization problems, ...
Andreas Ermedahl, Hans Hansson, Marina Papatrianta...
RTAS
1997
IEEE
15 years 11 months ago
QoS Negotiation in Real-Time Systems and Its Application to Automated Flight Control
ÐReal-time middleware services must guarantee predictable performance under specified load and failure conditions, and ensure graceful degradation when these conditions are violat...
Tarek F. Abdelzaher, Ella M. Atkins, Kang G. Shin
ECUMN
2007
Springer
15 years 10 months ago
Characterization of Slice-Based H.264/AVC Encoded Video Traffic
An explicit slice-based mode type selection scheme for use in H.264/AVC has recently been developed, which preserves the coding efficiency of H.264/AVC without requiring any modif...
Astrid Undheim, Yuan Lin, Peder J. Emstad
ICSE
2000
IEEE-ACM
15 years 10 months ago
Software engineering and performance: a road-map
Software engineering has traditionally focussed on functional requirements and how to build software that has few bugs and can be easily maintained. Most design approaches include...
Rob Pooley