In many practical reinforcement learning problems, the state space is too large to permit an exact representation of the value function, much less the time required to compute it. ...
1 In multi-agent systems (MAS), coalition formation is typically studied using characteristic function game (CFG) representations, where the performance of any coalition is indepen...
Tomasz P. Michalak, Andrew Dowell, Peter McBurney,...
One of the most important decisions about the architecture of a server program is its concurrency mechanisms. However, a good concurrency model for general-purpose server programs ...
Modern real-time systems must be designed to be highly adaptable, reacting to aperiodic events in a predictable manner and exhibiting graceful degradation in overload scenarios wh...
George Lima, Eduardo Camponogara, Ana Carolina Sok...
We present the design, correctness, and analysis of SONDe, a simple fully decentralized object deployment algorithm for highly requested systems. Given an object (service or data)...
Vincent Gramoli, Anne-Marie Kermarrec, Erwan Le Me...