Background subtraction is an essential processing component for many video applications. However, its development has largely been application driven and done in ad hoc manners. I...
In this work we present a new approach to two - dimensional robust spline smoothing. The proposed method is based on M-estimator algorithms but unlike in other M-estimator based i...
Textural appearance of many real word materials is not static but shows progress in time. If such a progress is spatially and temporally homogeneous these materials can be represe...
Measuring the accuracy of biometrics systems is important. Accuracy estimates depend very much on the quality of the test data that are used. Including poor quality data will degr...
We propose an illumination invariant and rotation insensitive texture representation based on a Markovian textural model. A texture is aligned with its dominant orientation and te...