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VR
2008
IEEE
155views Virtual Reality» more  VR 2008»
16 years 1 months ago
The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth Perception
As the use of virtual and augmented reality applications becomes more common, the need to fully understand how observers perceive spatial relationships grows more critical. One of...
Adam Jones, J. Edward Swan II, Gurjot Singh, Eric ...
CLUSTER
2007
IEEE
16 years 1 months ago
Evaluation of fault-tolerant policies using simulation
— Various mechanisms for fault-tolerance (FT) are used today in order to reduce the impact of failures on application execution. In the case of system failure, standard FT mechan...
Anand Tikotekar, Geoffroy Vallée, Thomas Na...
INFOCOM
2007
IEEE
16 years 1 months ago
Attack Detection in Wireless Localization
— Accurately positioning nodes in wireless and sensor networks is important because the location of sensors is a critical input to many higher-level networking tasks. However, th...
Yingying Chen, Wade Trappe, Richard P. Martin
158
Voted
INFOCOM
2007
IEEE
16 years 1 months ago
Detection and Localization of Network Black Holes
— Internet backbone networks are under constant flux, struggling to keep up with increasing demand. The pace of technology change often outstrips the deployment of associated fa...
Ramana Rao Kompella, Jennifer Yates, Albert G. Gre...
180
Voted
ATAL
2007
Springer
16 years 26 days ago
Advice taking in multiagent reinforcement learning
This paper proposes the β-WoLF algorithm for multiagent reinforcement learning (MARL) in the stochastic games framework that uses an additional “advice” signal to inform agen...
Michael Rovatsos, Alexandros Belesiotis
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