We address the problem of reconstructing 3D face models from large unstructured photo collections, e.g., obtained by Google image search or from personal photo collections in iPho...
We study the behavior of simple, 2-D, self-organizing primitives that interact and move in an unbounded environment to create aggregated shapes. Each primitive is represented by a ...
We use a mathematical morphology approach to compute the surface and curve skeletons of a 3D object. We focus on the behaviour of the surface skeleton, in particular the reversibil...
We describe a scalable approach to 3D smooth object retrieval which searches for and localizes all the occurrences of a user outlined object in a dataset of images in real time. T...
We present a novel method to transfer speech animation recorded in low resolution videos onto realistic 3D facial models. Unsupervised learning is utilized on a speech video corpus...