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ICNP
2003
IEEE
15 years 12 months ago
A File-Centric Model for Peer-to-Peer File Sharing Systems
Peer-to-peer systems have quickly become a popular way for file sharing and distribution. In this paper, we focus on the subsystem consisting of peers and their actions relative ...
Li Zou, Mostafa H. Ammar
INFOCOM
2003
IEEE
15 years 12 months ago
User-Level Performance of Channel-Aware Scheduling Algorithms in Wireless Data Networks
— Channel-aware scheduling strategies, such as the Proportional Fair algorithm for the CDMA 1xEV-DO system, provide an effective mechanism for improving throughput performance in...
Sem C. Borst
INFOCOM
2003
IEEE
15 years 12 months ago
Understanding CHOKe
— A recently proposed active queue management, CHOKe, is stateless, simple to implement, yet surprisingly effective in protecting TCP from UDP flows. As UDP rate increases, even...
Ao Tang, Jiantao Wang, Steven H. Low
SI3D
2003
ACM
15 years 12 months ago
Pattern based procedural textures
Numerous real-time applications such computer games or flight simulators require non-repetitive high-resolution texturing on large landscapes. We propose an algorithm which proce...
Sylvain Lefebvre, Fabrice Neyret
ATAL
2003
Springer
15 years 12 months ago
Locating moving entities in indoor environments with teams of mobile robots
This article presents an implemented multi-robot system for playing the popular game of laser tag. The object of the game is to search for and tag opponents that can move freely a...
Matthew Rosencrantz, Geoffrey J. Gordon, Sebastian...